FreeSkills
Commits, branches and sync with the but CLI
- 361361 downloads
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to extend the Unreal Engine editor with C++ tools
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-editor-extensionsWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent writes editor extensions in C++: detail-panel customizations, editor utility widgets and scripted actions, menus and toolbars, editor subsystems, editor modes, asset factories and thumbnails, and data validation. It lists the modules to link in Build.cs. You get editor code that stays in an Editor-type module.
Updated November 2, 2026
You say
“Add a button in the editor menu that validates my Data Assets.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-editor-tools » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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