FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
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Use this resource to build or fix Unreal gameplay cameras in C++
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-gameplay-camerasWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent sets up a spring-arm third-person camera, a first-person camera or a custom APlayerCameraManager. It handles view target blends, camera modifiers and shakes, and explains the difference between the classic stack and the Gameplay Camera System. You get camera code aligned with Unreal Engine 5.8.
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Updated November 2, 2026
You say
“Put a spring-arm camera behind my character and add a slight shake on each impact.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-gameplay-cameras » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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