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Unreal gameplay framework classes (C++) v1.0.0

Use this resource to write Unreal gameplay framework classes and their flows (join, spawn, travel)

New

  • 463 downloads
  • 130 likes
  • 115 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install unreal-gameplay-framework-classes

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent writes the classes the engine spawns for you and the flows that connect them: player join, pawn spawning, match state, map travel and non-GAS damage. You get classes with a clear server and client role, aligned with Unreal Engine 5.8.

Mostly picked by

Updated November 2, 2026

Card for the “Unreal gameplay framework classes (C++)” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: responsibility map and player join flow
  • references/framework-class-map.md: framework class map

Good fit for

  • Your character does not appear when a second player connects
  • You want to set end-of-match rules in the GameMode

Not for

    Tags

    • unreal engine
    • gamemode
    • pawn
    • c++

    About

    You say

    “Write a GameMode that spawns the player at the right start point and ends the match after three rounds.”

    Card for the “Unreal gameplay framework classes (C++)” skill

    Skill published by quodsoler under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to write Unreal gameplay framework classes and their flows (join, spawn, travel)
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/framework-class-map.md20 KB
    • SKILL.md34.3 KB

    Origin and licence

    Listed unmodified

    Author
    quodsoler
    Source
    github.com/quodsoler/unreal-engine-skills/tree/f3742d7b688690810df369802b90430324e380b9/skills/ue-gameplay-framework
    Licence
    MIT

    Notice

    « ue-gameplay-framework » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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