FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
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Use this resource to define Gameplay Tags and decouple game events in Unreal C++
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-gameplay-tags-messagingWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent declares tags natively or in ini files, writes tag queries and matches, and sets up editor filtering. It also builds gameplay messaging between systems that do not reference each other. You get consistent tags and decoupled events aligned with Unreal Engine 5.8.
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Updated November 2, 2026
You say
“Define a Status.Stunned tag and send a gameplay message to the UI when an enemy is stunned.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-gameplay-tags-messaging » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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