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Unreal logging, tests and profiling v1.0.0

Use this resource to add logs, write tests and profile an Unreal build

New

  • 590 downloads
  • 204 likes
  • 181 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install unreal-logging-tests-profiling

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent declares log categories and picks verbosity levels, writes assertions and automation tests, then tracks down frame rate problems with profiling tools. It also covers console commands and CVars. You get diagnostic code suited to both test and shipping builds.

Mostly picked by

Updated November 2, 2026

Card for the “Unreal logging, tests and profiling” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: logs, assertions, tests and verbosity control
  • references/automation-test-patterns.md: automation test patterns
  • references/profiling-commands.md: profiling commands

Good fit for

  • Your game drops to 30 frames per second with no obvious cause
  • You want an automated test for a save function

Not for

    Tags

    • unreal engine
    • logs
    • tests
    • profiling

    About

    You say

    “Add a log category for the inventory and an automation test that checks adding an item.”

    Card for the “Unreal logging, tests and profiling” skill

    Skill published by quodsoler under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to add logs, write tests and profile an Unreal build
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/automation-test-patterns.md19.3 KB
    • references/profiling-commands.md16.7 KB
    • SKILL.md32.3 KB

    Origin and licence

    Listed unmodified

    Author
    quodsoler
    Source
    github.com/quodsoler/unreal-engine-skills/tree/f3742d7b688690810df369802b90430324e380b9/skills/ue-testing-debugging
    Licence
    MIT

    Notice

    « ue-testing-debugging » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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