FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to generate procedural content in Unreal (PCG, meshes, instances)
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-procedural-generationWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent sets up PCG graphs and writes custom PCG nodes in C++, builds runtime meshes with ProceduralMeshComponent or Geometry Script, and places instances. It also covers splines and seeded noise for reproducible results. You get generated content aligned with Unreal Engine 5.8.
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Updated November 2, 2026
You say
“Write a PCG node that scatters rocks on flat surfaces, using a fixed seed.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-procedural-generation » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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