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Unreal procedural generation (PCG and meshes) v1.0.0

Use this resource to generate procedural content in Unreal (PCG, meshes, instances)

New

  • 387 downloads
  • 142 likes
  • 114 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install unreal-procedural-generation

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent sets up PCG graphs and writes custom PCG nodes in C++, builds runtime meshes with ProceduralMeshComponent or Geometry Script, and places instances. It also covers splines and seeded noise for reproducible results. You get generated content aligned with Unreal Engine 5.8.

Mostly picked by

Updated November 2, 2026

Card for the “Unreal procedural generation (PCG and meshes)” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: PCG setup, runtime meshes and instances
  • references/pcg-node-reference.md: PCG node reference
  • references/procedural-mesh-patterns.md: procedural mesh patterns

Good fit for

  • You want to scatter trees across terrain from a graph
  • Your level must vary each run while staying reproducible

Not for

    Tags

    • unreal engine
    • pcg
    • procedural
    • meshes

    About

    You say

    “Write a PCG node that scatters rocks on flat surfaces, using a fixed seed.”

    Card for the “Unreal procedural generation (PCG and meshes)” skill

    Skill published by quodsoler under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to generate procedural content in Unreal (PCG, meshes, instances)
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/pcg-node-reference.md27.4 KB
    • references/procedural-mesh-patterns.md39.1 KB
    • SKILL.md30.2 KB

    Origin and licence

    Listed unmodified

    Author
    quodsoler
    Source
    github.com/quodsoler/unreal-engine-skills/tree/f3742d7b688690810df369802b90430324e380b9/skills/ue-procedural-generation
    Licence
    MIT

    Notice

    « ue-procedural-generation » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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