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Unreal State Trees: tasks, transitions, conditions v1.0.0

Use this resource to build behavior logic with Unreal Engine State Trees

New

  • 479 downloads
  • 199 likes
  • 160 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install unreal-state-tree-behaviors

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent writes State Tree tasks, conditions, considerations, evaluators and transitions in C++, sets up the schema and execution, and handles asynchronous tasks. It also covers Mass behaviors, with APIs checked against UE 5.8. You get code and a diagnosis for trees that do not behave as expected.

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Updated November 2, 2026

Card for the “Unreal State Trees: tasks, transitions, conditions” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: architecture, execution contexts and task rules
  • references/state-tree-patterns.md: State Tree patterns
  • references/state-tree-mass-integration.md: Mass integration

Good fit for

  • You give an NPC AI behavior in C++
  • Your Mass agents must follow states

Not for

    Tags

    • unreal engine
    • state tree
    • ai
    • tasks
    • c++

    About

    You say

    “Write a State Tree task that patrols an NPC between two points.”

    Card for the “Unreal State Trees: tasks, transitions, conditions” skill

    Skill published by quodsoler under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to build behavior logic with Unreal Engine State Trees
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/state-tree-mass-integration.md10.3 KB
    • references/state-tree-patterns.md26.5 KB
    • SKILL.md29.3 KB

    Origin and licence

    Listed unmodified

    Author
    quodsoler
    Source
    github.com/quodsoler/unreal-engine-skills/tree/f3742d7b688690810df369802b90430324e380b9/skills/ue-state-trees
    Licence
    MIT

    Notice

    « ue-state-trees » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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