FreeSkills
Commits, branches and sync with the but CLI
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- Claude Code
- Codex
- Cursor
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Use this resource to build behavior logic with Unreal Engine State Trees
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In a terminal, from the folder you want:
npx --yes palatekit@latest install unreal-state-tree-behaviorsWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent writes State Tree tasks, conditions, considerations, evaluators and transitions in C++, sets up the schema and execution, and handles asynchronous tasks. It also covers Mass behaviors, with APIs checked against UE 5.8. You get code and a diagnosis for trees that do not behave as expected.
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Updated November 2, 2026
You say
“Write a State Tree task that patrols an NPC between two points.”

Skill published by quodsoler under the MIT license, delivered in its original version.
Listed unmodified
« ue-state-trees » (quodsoler, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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