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VR and AR development principles v1.0.0

Use this resource to design a virtual or augmented reality application

New

  • 501 downloads
  • 210 likes
  • 134 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install vr-ar-development-principles

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent guides you through platform choice (Quest, PCVR, WebXR, ARKit, ARCore, HoloLens), then through comfort rules, performance budgets and interactions. You get reasoned decisions before writing code.

Mostly picked by

Updated November 2, 2026

Card for the “VR and AR development principles” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: platform choice and comfort principles
  • SKILL.md: performance targets and frame budget
  • SKILL.md: controller interaction principles

Good fit for

  • You are choosing between Quest, WebXR or ARKit for a first prototype
  • Users of your scene feel discomfort when moving around

Not for

    Tags

    • virtual reality
    • augmented reality
    • webxr
    • comfort

    About

    You say

    “Which comfort and locomotion settings should I plan for a virtual tour on Quest?”

    Card for the “VR and AR development principles” skill

    Skill published by dokhacgiakhoa under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to design a virtual or augmented reality application
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE2.4 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md2.3 KB

    Origin and licence

    Listed unmodified

    Author
    dokhacgiakhoa
    Source
    github.com/dokhacgiakhoa/agent-skills-4-vibe-coding-cli/tree/c4a059bbf7a8d6b2162071f0fbfe74053faa6d20/.agent/skills/game-development/vr-ar
    Licence
    MIT

    Notice

    « vr-ar » (dokhacgiakhoa, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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