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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to write Three.js scenes accelerated by WebGPU, using TSL and WGSL
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In a terminal, from the folder you want:
npx --yes palatekit@latest install webgpu-threejs-shadersWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent writes node-based materials with TSL (Three.js Shading Language), GPU compute shaders and post-processing effects, with WGSL integration. The skill targets Three.js r183 and later.
Updated November 2, 2026
You say
“Create a particle material in TSL with GPU compute for this Three.js scene.”

Skill published by podo under the MIT license, delivered in its original version.
Listed unmodified
« webgpu-claude-skill » (podo, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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