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Use this resource to design an interactive 3D water surface with buoyancy and particles
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In a terminal, from the folder you want:
npx --yes palatekit@latest install interactive-water-surface-vfxFirst time: connect the CLI with
npx --yes palatekit@latest loginThe prompt asks for reflection and refraction shaders, a submerged-volume calculation that produces an upward force, splashes at the entry point and GPU-instanced particles. You get the shader and physics logic for the scene.
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Updated November 2, 2026
You say
“Add slower waves and a smaller splash on impact.”

Prompt published by loshu2000 under the CC0-1.0 license, delivered in its original version.
Listed unmodified
« WebGL VFX & Fluid Interaction Specialist » (loshu2000, CC0-1.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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