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Use this resource to design the control of a flying 3D character with local movement and a smoothed camera
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In a terminal, from the folder you want:
npx --yes palatekit@latest install six-dof-flight-controllerFirst time: connect the CLI with
npx --yes palatekit@latest loginThe prompt asks for vector logic for a hovering or flying entity: inertia, movement relative to its local frame, a camera interpolated with LERP or SLERP, and altitude compensation by raycasting. You get a fluid control base with detail on input damping.
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Updated November 2, 2026
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“Add a softer camera follow mode at high speed.”

Prompt published by loshu2000 under the CC0-1.0 license, delivered in its original version.
Listed unmodified
« Advanced 3D Kinematics & Character Controller » (loshu2000, CC0-1.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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