FreeSkills
Pixel art: palettes, dithering and sprite animation
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to set up and frame Blender cameras with a cinematic intent
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install blender-camera-setupWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent picks the focal length and aperture for the effect you want, sets focus and composition, then animates the camera if needed: orbit, dolly or tracking. It works through the MCP backend you chose. You get a framed camera, ready for rendering.
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Updated November 2, 2026
You say
“Put an 85 mm camera on the character with a shallow depth of field.”

Skill published by roble3 under the MIT license, delivered in its original version.
Listed unmodified
« blender-cameras » (roble3, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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