FreeSkills
Pixel art: palettes, dithering and sprite animation
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to rig a 3D character and prepare its export
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install character-rigging-workflowWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent organizes the bone hierarchy, checks joint orientation and skin weights, then prepares the engine export. You get a clean rig and checks to avoid deformation problems.
Updated November 2, 2026
You say
“Check the skeleton of this humanoid character and propose IK for the legs before exporting to FBX.”

Skill published by omer-metin under the Apache-2.0 license, delivered in its original version.
Listed unmodified
« rigging-animation » (omer-metin, Apache-2.0) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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