Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans

PalateKit

Menu

Request a resource

Describe the resource you are missing in one sentence. We will email you when it is published.

0 / 280

Unlock PalateKit

Unlock everything

Plan

Paying means accepting our terms of sale.

Secure payment by Stripe. Receipts and invoices sent by email.

Welcome back

Sign in to install, download or save this resource. A free account is enough for free resources.

Duration and the sense of weight v1.0.0

Use this resource to determine a movement's duration from its weight and emotion

New

  • 547 downloads
  • 226 likes
  • 184 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install duration-and-weight-timing

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent links duration to mass, character state and frame rate: a heavy object starts and stops slowly, a light one responds instantly. You get duration categories and a method for setting the rhythm of each sequence.

Mostly picked by

Updated November 2, 2026

Card for the “Duration and the sense of weight” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

View all

What you get

  • SKILL.md: timing theory, frame rate basis and duration categories
  • SKILL.md: applications to UI, characters and motion graphics

Good fit for

  • A heavy and a light object move at the same speed in your animation
  • You don't know how long a transition should take

Not for

    Tags

    • duration
    • weight
    • timing
    • animation

    About

    You say

    “How long should opening a heavy drawer in my management app take?”

    Card for the “Duration and the sense of weight” skill

    Skill published by dylantarre under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to determine a movement's duration from its weight and emotion
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • SKILL.md4.6 KB

    Origin and licence

    Listed unmodified

    Author
    dylantarre
    Source
    github.com/dylantarre/animation-principles/tree/83597134ba8ff59838270f94d7ac7282ffa3b54d/skills/11-by-principle-focus/timing-principle-mastery
    Licence
    MIT

    Notice

    « timing-principle-mastery » (dylantarre, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

    User reviews

    –

    No ratings yet

    Loading reviews…

    Delete your review?

    Your rating and comment will be removed from the page.