FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to choose 2D art tools for a game project and connect them to your engine
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In a terminal, from the folder you want:
npx --yes palatekit@latest install game-art-2d-tools-guideWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent compares 2D creation tools (Aseprite, Tiled, LDtk, Tilesetter, Spine, DragonBones, TexturePacker) and helps you choose based on your project. It can also explain Aseprite shortcuts or write Lua scripts. You get a reasoned tool selection and integration routes with your engine.
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Updated November 2, 2026
You say
“Compare LDtk and Tiled for a pixel art platformer, then write an Aseprite script that exports each tag.”

Skill published by claude-dev-suite under the MIT license, delivered in its original version.
Listed unmodified
« gamedev-2d-art-tools » (claude-dev-suite, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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