FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to produce consistent characters, environments, icons and UI elements for a game
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install game-art-characters-and-uiWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent produces assets that fit inside a game: characters and casts, backgrounds and parallax layers, icons and interface elements. It keeps a cast on-model across images, makes sure an icon reads at 64px, and splits a character into parts for a skeletal rig.
Updated November 2, 2026
You say
“Create a set of five item icons for the HUD, readable at 64px and in the same style.”

Skill published by layerai under the MIT license, delivered in its original version.
Listed unmodified
« layer-game-assets » (layerai, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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