FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to create procedural shapes, text effects or raymarched scenes in GLSL
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install glsl-signed-distance-shapesWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent writes the distance functions for the shapes you want, combines them with boolean operations and smoothing, then renders them with hard or soft edges. You get GLSL code ready to drop into a shader.
Updated November 2, 2026
You say
“Write a shader that draws a circle merged with a rounded square, with a soft edge.”

Skill published by bbeierle12 under the MIT license, delivered in its original version.
Listed unmodified
« shader-sdf » (bbeierle12, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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