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GLSL SDFs: primitives and operations v1.0.0

Use this resource to create procedural shapes, text effects or raymarched scenes in GLSL

New

  • 505 downloads
  • 152 likes
  • 174 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install glsl-signed-distance-shapes

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent writes the distance functions for the shapes you want, combines them with boolean operations and smoothing, then renders them with hard or soft edges. You get GLSL code ready to drop into a shader.

Mostly picked by

Updated November 2, 2026

Card for the “GLSL SDFs: primitives and operations” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: SDF principles, 3D primitives and boolean operations
  • references/2d-primitives.md: distance functions for 2D shapes

Good fit for

  • You want a logo or an animated pattern without images
  • You build an organic shape through raymarching

Not for

    Tags

    • glsl
    • sdf
    • shader
    • shapes
    • raymarching

    About

    You say

    “Write a shader that draws a circle merged with a rounded square, with a soft edge.”

    Card for the “GLSL SDFs: primitives and operations” skill

    Skill published by bbeierle12 under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to create procedural shapes, text effects or raymarched scenes in GLSL
    3. Review and adjust the result

    Content preview

    Files

    • _meta.json0.6 KB
    • LICENSE1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/2d-primitives.md7.9 KB
    • SKILL.md9.5 KB

    Origin and licence

    Listed unmodified

    Author
    bbeierle12
    Source
    github.com/bbeierle12/skill-mcp-claude/tree/1ac5e47e1996f17c4a81ced43fb2a9eec7794a60/skills/shader-sdf
    Licence
    MIT

    Notice

    « shader-sdf » (bbeierle12, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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