FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to render large numbers of particles, such as snow, rain or stars, smoothly
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install gpu-particle-systems-r3fWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent builds a points geometry, fills positions through buffers and animates the particles in the shader or on the CPU depending on the case. You get a performant particle effect, from a few thousand up to over a million points.
Updated November 2, 2026
You say
“Create a field of 50,000 stars twinkling in the background of my R3F scene.”

Skill published by bbeierle12 under the MIT license, delivered in its original version.
Listed unmodified
« particles-gpu » (bbeierle12, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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