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Driving Blender with natural language v1.0.0

Use this resource to drive Blender in natural language to create or edit a 3D scene

New

  • 586 downloads
  • 161 likes
  • 132 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install natural-language-blender

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent acts as conductor: it reads the references, routes each step to the matching specialist skill (modeling, materials, lighting, camera, rendering, animation) and checks the result visually. It requires a configured Blender MCP backend. You get a 3D scene built step by step.

Mostly picked by

Updated November 2, 2026

Card for the “Driving Blender with natural language” skill

Details

Generates with
Your agent's model
Licence
MIT

Similar resources

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What you get

  • SKILL.md : routing table to the specialist skills
  • SKILL.md : assembly order, scene reset and visual checkpoints
  • references/mcp-backends.md : MCP backends to configure

Good fit for

  • You want a full scene described in a few sentences
  • You have a Blender MCP backend and want to drive it from the agent

Not for

    Tags

    • blender
    • 3d
    • mcp
    • scene

    About

    You say

    “Create a scene with a glass wine bottle on a wooden table, lit in studio.”

    Card for the “Driving Blender with natural language” skill

    Skill published by roble3 under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to drive Blender in natural language to create or edit a 3D scene
    3. Review and adjust the result

    Content preview

    Files

    • assets/v0.4.0-validation/README.md1.5 KB
    • assets/v0.4.0-validation/test1-modeling-materials-lighting-render.webp7.2 KB
    • assets/v0.4.0-validation/test2-glass-cycles.webp12.9 KB
    • assets/v0.4.0-validation/test3-anim-frame001.webp3 KB
    • assets/v0.4.0-validation/test3-anim-frame048.webp3 KB
    • assets/v0.4.0-validation/test3-anim-frame096.webp3 KB
    • assets/v0.6.0-round2-validation/M_sword_attempt1_broken_world.webp4.8 KB
    • assets/v0.6.0-round2-validation/M_sword_attempt2_clean_world.webp6.4 KB
    • assets/v0.6.0-round2-validation/M_sword_attempt3_aimed_lights.webp8.1 KB
    • assets/v0.6.0-round2-validation/M_sword_attempt4_correct_dimensions_wrong_orientation.webp3.2 KB
    • assets/v0.6.0-round2-validation/M_sword_attempt5_rotated_no_taper.webp3.3 KB
    • assets/v0.6.0-round2-validation/M_sword_attempt6_with_pointed_tip.webp3.7 KB
    • assets/v0.6.0-round2-validation/M_sword_FINAL_v0.6.0.webp4.2 KB
    • assets/v0.6.0-round2-validation/README.md2.9 KB
    • assets/v0.7.0-bottle-validation/bottle_FINAL_v0.7.0.webp8.7 KB
    • assets/v0.7.0-bottle-validation/bottle_first_try.webp8.4 KB
    • assets/v0.7.0-bottle-validation/README.md2.4 KB
    • assets/v0.8.0-chair-validation/chair_attempt1_simple_rectangles.webp18.5 KB
    • assets/v0.8.0-chair-validation/chair_attempt2_overcooked_wood.webp26 KB
    • assets/v0.8.0-chair-validation/chair_attempt3_balanced_wood.webp14.1 KB
    • assets/v0.8.0-chair-validation/chair_FINAL_v0.8.0.webp16.6 KB
    • assets/v0.8.0-chair-validation/README.md3.7 KB
    • assets/v0.9.0-validation/01_bottle_glass_class_lighting.webp7.9 KB
    • assets/v0.9.0-validation/02_bottle_proper_wine_density.webp8.5 KB
    • assets/v0.9.0-validation/03_aviator_wireframe_to_3d.webp6.3 KB
    • assets/v0.9.0-validation/04_aviator_chained_upgrade.webp13.4 KB
    • assets/v0.9.0-validation/05_aviator_proper_rayban_dimensions.webp11.6 KB
    • assets/v1.1.0-validation/desk_lamp_emission.webp7.9 KB
    • assets/v1.2.0-validation/01_broadcaster_too_bright.webp9.2 KB
    • assets/v1.2.0-validation/02_broadcaster_neutral_dominates.webp8.6 KB
    • assets/v1.2.0-validation/03_broadcaster_synthwave_FINAL.webp10.9 KB
    • assets/v1.2.0-validation/04_broadcaster_with_features_still_not_human.webp11.9 KB
    • assets/v1.4.0-validation/aviator.png38.7 KB
    • assets/v1.4.0-validation/bottle.png36.1 KB
    • assets/v1.4.0-validation/broadcaster_avatar.png46.9 KB
    • assets/v1.4.0-validation/chair.png46.9 KB
    • assets/v1.4.0-validation/desk_lamp.png40.7 KB
    • assets/v1.4.0-validation/README.md0.8 KB
    • assets/v1.4.0-validation/sword.png40.9 KB
    • evals/backend-scenarios.json2.4 KB
    • evals/evals.json2.7 KB
    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • references/agent-hosts.md5 KB
    • references/assembly-order.md5 KB
    • references/blender-version-compat.md4 KB
    • references/common-object-dimensions.md12.2 KB
    • references/mcp-backends.md7.3 KB
    • SKILL.md18.5 KB

    Origin and licence

    Listed unmodified

    Author
    roble3
    Source
    github.com/roble3/cc-blender-skill/tree/a2634b588e80265e796aa53f8ab178d75105c2af/plugin/skills/text-to-blender
    Licence
    MIT

    Notice

    « text-to-blender » (roble3, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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