FreeSkills
Pixel art: palettes, dithering and sprite animation
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to compose the environments of a 2D game with parallax and readability
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install pixel-art-environment-designWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent suggests the number of layers, scroll speed ratios and per-layer desaturation, then checks silhouette readability and the balance between tiles and negative space. You get a coherent, readable environment plan.
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Updated November 2, 2026
You say
“Suggest five parallax layers for a forest level and specify the scroll speeds.”

Skill published by claude-dev-suite under the MIT license, delivered in its original version.
Listed unmodified
« gamedev-2d-art-environment-design » (claude-dev-suite, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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