FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
- 208208 saves
- Claude Code
- Codex
- Cursor
- and 3 more
Every premium and members-only resource for $9.99/month, as a no-commitment subscription. See the plans
Use this resource to plan the frame-by-frame animation of a 2D sprite
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install pixel-art-frame-animationWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent suggests frame counts and timing per action (idle, walk, run, attack), then breaks down anticipation, impact and recovery. You get timing references and a sprite sheet layout.
Mostly picked by
Updated November 2, 2026
You say
“Define the key frames of a six-frame sword attack for my pixel art knight, with anticipation.”

Skill published by claude-dev-suite under the MIT license, delivered in its original version.
Listed unmodified
« gamedev-2d-art-animation-frames » (claude-dev-suite, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
–
No ratings yet
Loading reviews…