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Pixel art basics: resolution, anti-aliasing, dithering v1.0.0

Use this resource to judge and fix the quality of a pixel art sprite

New

  • 508 downloads
  • 139 likes
  • 132 saves

Free

Install with the CLI

In a terminal, from the folder you want:

npx --yes palatekit@latest install pixel-art-rules-and-dithering

With no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.

First time: connect the CLI with

npx --yes palatekit@latest login

The agent checks the resolution and the anti-aliasing and dithering rules, then flags common mistakes such as pillow shading, blurry rendering and misaligned pixels. You get a diagnosis and fixes you can apply to the sprite.

Mostly picked by

Updated November 2, 2026

Card for the “Pixel art basics: resolution, anti-aliasing, dithering” skill

Details

Generates with
Your agent's model
Licence
MIT

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What you get

  • SKILL.md: common resolutions, crisp rendering and core principles
  • quick-ref/antialiasing-rules.md: three levels of anti-aliasing
  • quick-ref/dithering-patterns.md: Bayer, Floyd-Steinberg and hand-placed dithering

Good fit for

  • Your sprite looks blurry once it is displayed on screen
  • You are starting a pixel art game and need to choose a resolution

Not for

    Tags

    • pixel art
    • sprite
    • dithering
    • 2d game

    About

    You say

    “My 64 × 64 sprite has soft edges, tell me what is wrong.”

    Card for the “Pixel art basics: resolution, anti-aliasing, dithering” skill

    Skill published by claude-dev-suite under the MIT license, delivered in its original version.

    Show more

    How to use it

    1. Install the skill in your agent's skills folder
    2. Ask your agent to judge and fix the quality of a pixel art sprite
    3. Review and adjust the result

    Content preview

    Files

    • LICENSE1.1 KB
    • NOTICE-PALATEKIT.md0.5 KB
    • quick-ref/antialiasing-rules.md3.8 KB
    • quick-ref/dithering-patterns.md3.2 KB
    • SKILL.md7.1 KB

    Origin and licence

    Listed unmodified

    Author
    claude-dev-suite
    Source
    github.com/claude-dev-suite/claude-dev-suite/tree/e10ab644ba43abe2abc923399226df4af7337214/skills/gamedev/2d-art/pixel-art-fundamentals
    Licence
    MIT

    Notice

    « gamedev-2d-art-pixel-art-fundamentals » (claude-dev-suite, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.

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