FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to judge and fix the quality of a pixel art sprite
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install pixel-art-rules-and-ditheringWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent checks the resolution and the anti-aliasing and dithering rules, then flags common mistakes such as pillow shading, blurry rendering and misaligned pixels. You get a diagnosis and fixes you can apply to the sprite.
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Updated November 2, 2026
You say
“My 64 × 64 sprite has soft edges, tell me what is wrong.”

Skill published by claude-dev-suite under the MIT license, delivered in its original version.
Listed unmodified
« gamedev-2d-art-pixel-art-fundamentals » (claude-dev-suite, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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