FreeSkills
Pixel art: palettes, dithering and sprite animation
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- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to give objects their look in an R3F scene or write a shader with dynamic parameters
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install r3f-materials-and-shadersWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent compares the built-in materials, loads and configures textures, then creates a ShaderMaterial with animated uniforms. You get materials suited to the lighting and look you want.
Updated November 2, 2026
You say
“Give my model a polished metal look and animate a shimmer with a shader.”

Skill published by bbeierle12 under the MIT license, delivered in its original version.
Listed unmodified
« r3f-materials » (bbeierle12, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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