FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
- 208208 saves
- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to generate textured 3D models and export them to a game engine
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install scenario-3d-asset-pipelineWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent starts from a concept image before running image-to-3D, then refines the mesh, retextures it or rigs it as needed. It downloads the file in the format expected by Unity, Unreal, Godot or Blender. You get a model ready to import.
Updated November 2, 2026
You say
“Generate a game-ready treasure chest from this concept, as GLB.”

Skill published by scenario-labs under the MIT license, delivered in its original version.
Listed unmodified
« scenario-3d » (scenario-labs, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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