FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
- 208208 saves
- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to generate a 3D mesh from text or an image, then retopologise, retexture or rig it
New
Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install text-and-image-to-3d-meshWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent chains the 3D steps on Layer: mesh generation from a description or concept art, remeshing, retexturing, rigging and animation. Each step takes the previous step's file as input. It helps choose between quad and triangle topology and set a polygon budget.
Updated November 2, 2026
You say
“Generate a helmet mesh from this concept art, in quads, with a 5,000-polygon budget and PBR textures.”

Skill published by layerai under the MIT license, delivered in its original version.
Listed unmodified
« layer-3d » (layerai, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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