FreeSkills
Pixel art: palettes, dithering and sprite animation
- 569569 downloads
- 164164 likes
- 208208 saves
- Claude Code
- Codex
- Cursor
- and 3 more
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Use this resource to raise a Three.js game's rendering to a premium level
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Free
In a terminal, from the folder you want:
npx --yes palatekit@latest install threejs-premium-graphics-upgradeWith no option, the skill goes to ~/.agents/skills/; add --agent claude-code (or codex, cursor…) to target an agent.
First time: connect the CLI with
npx --yes palatekit@latest loginThe agent critiques the art direction, builds models and material kits, adjusts lighting, shaders, visual effects and LOD, then scores the result on a ten-category scorecard. It keeps render budgets so the game stays smooth. You get markedly more polished screenshots.
Updated November 2, 2026
You say
“Improve the rendering of my Three.js game: lighting, materials and effects, without losing smoothness.”

Skill published by majidmanzarpour under the MIT license, delivered in its original version.
Listed unmodified
« threejs-aaa-graphics-builder » (majidmanzarpour, MIT) livré dans sa version d'origine : fiche en français et en anglais par PalateKit.
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